Cosmos VR is an innovative project aimed at educating and engaging young students in the wonders of our solar system, Earth, and outer space through virtual reality (VR).

<aside> 📱 Category Virtual Reality / UX/UI Design

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<aside> ⏳ Timeline 3 months

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<aside> 💼 Role 3D Environment Designer / UX/UI Designer / Interaction Designer

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<aside> ❓ The Challenge To develop and design 3D interfaces for an educational application using Figma and Unity.

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The Goal


The primary aim of designing this educational platform is to enhance the engagement of primary students with Earth and Space concepts. We have identified three key objectives that we intend to achieve through this application, focusing on Key Stage 2 students within the age range of 9-12 years old.

1️⃣ Enhance Understanding of Astronomy

2️⃣ Facilitate an advanced way of learning

3️⃣ Foster Curiosity and Passion for Space Science

Initial Research Findings


At this stage, we are actively exploring and questioning whether there exist any additional insights or demands for integrating VR technology with the Earth & Space subject. Our approach includes conducting online surveys, reviewing relevant literature, and researching competitors in the field.

Further Research Data that we have found :